Pocket Mimic Podcast After Dark #18 – Lanterns

Lantern of the Fell: This lantern is painted in abyssal black. When it’s front cover is opened with a switch on the handle, the lantern casts a ray of darkness. This ray projects the view of what the Shadowfell looks like wherever the lantern is pointed at. The ray is not only casting a projection of the Shadowfell in that location, it is also a portal to the Shadowfell. If a PC steps into the spot where the lantern is casting the darkness ray, the PC is ported to that space in the Shadowfell. If the lantern is then moved before the PC can step out of it, the PC is now completely in the Shadowfell.

 

Lantern of the Fey: This lantern is painted in Fairy Purple and wisp green. When it’s front cover is opened with a switch on the handle, the lantern casts a ray of light. This ray projects the view of what the Fey Wild looks like wherever the lantern is pointed. The ray is not only casting a projection of the Fey Wild in that location, it is also a portal to the Fey itself. If a PC steps into the spot where the lantern is casting the light ray, the PC is ported to that space in the Fey Wild. If the lantern is then moved before the PC can step out of it, the PC is now completely in the Fey Wild.

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